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Rush team aimbot
Rush team aimbot







rush team aimbot

This will be noticeable especially at medium and long range and should fix the unusually high ratio of critical headshots some of the weapons made. This will lower the number of headshots that will be registered once the bullet magnet system kicks in. The effective bullet magnet ranges were almost halved for most weapons, and will make the aim-assist feel less aggressive at longer ranges.įinally, we reduced the size of the “head” volume used by our bullet magnet system. With this change we want to remove the “aimbot” feeling players can have when using weapons with a high rate of fire at long distance – especially the Harpy or the Ripper. The effective range at which bullet magnet is active has also been reduced for most weapons. This will reduce some of its negative side effects and ensure a global aim-assist behavior more similar for all players whatever gaming platform they use.

RUSH TEAM AIMBOT UPDATE

With this update we are bringing several modifications to our bullet magnet system, to reduce its impact in game, on all platforms.įirst, the bullet magnet’s intensity has been reduced and flattened out across the board. If v:IsA('BasePart') and v.Name ~= "HumanoidRootPart" thenĬhr:WaitForChild(v.Name).Patch 2.6 introduces nerfs to aim assist, improvements to Crown Rush modes, Team Deathmatch and Arcadium, as well as new cosmetic items in the Marketplace and more. Local ctrl = Įlseif (ctrl.l + ctrl.r) = 0 and (ctrl.f + ctrl.b) = 0 and speed ~= 0 thenīv.velocity = ((.lookVector * (lastctrl.f+lastctrl.b)) + (( * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - .p))*speedīg.cframe = * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) Until and and :findFirstChild("Torso") and :findFirstChild("Humanoid")

rush team aimbot

UAG.BackgroundColor3 = Color3.new(1, 1, 1) GDA.BackgroundColor3 = Color3.new(1, 1, 1) GPS.BackgroundColor3 = Color3.new(1, 1, 1) LEVE.BackgroundColor3 = Color3.new(1, 1, 1) KA2.BackgroundColor3 = Color3.new(1, 1, 1) Game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunController.RemoteFunction:InvokeServer(ohthatscomplicated) Game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunControllerAlt.RemoteFunction:InvokeServer(ohthatscomplicated) = game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").Name,įor i,v in pairs(workspace:GetChildren()) do

rush team aimbot

Game:GetService('Players').LocalPlayer:GetMouse().KeyDown:connect(function(key) Local hotkey = "e" - hotkey to turn it on or off KA1.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ZRF.BackgroundColor3 = Color3.new(1, 1, 1) Local ImageLabel = Instance.new("ImageLabel") RAW Paste Data local ZR = Instance.new("ScreenGui")









Rush team aimbot